Drunken Waves
Defend your ship from the sea itself.
Man the deck of an unstable ship rocked by rolling waves, and take aim at incoming missiles before they sink you. The boat's constant tilt throws off your aim .
Controls:
A/D— Move left/rightLeft Click— Shoot
| Status | Released |
| Platforms | HTML5 |
| Author | LaggyLamma |
| Made with | Godot |
| Content | No generative AI was used |

Comments
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The gameplay looks really promising and gave me some ideas! You could let players affect the boat’s rocking motion. That way players would need to run back and forth while shooting targets in the sky. I really think it’d be such a fun party game to play with friends!
If you polish it up like this, improve the visuals, and add more mechanics for the aerial enemies, I’d absolutely love to play it! It really feels like a fantastic core gameplay concept.
im allergic to physics haha
if i ever tried to recreate this game i'll try to make it better ,.
Nice one. What would be good is to give the archer a limitation on how it shoots and to make the sheep have some impact. This way, the ship has no impact on the game.
Also, when life is 0 noting is happening; maybe add a lose screen.
Music stops after some time; make sure you checked looping to have sound all the time!
thanks for you time and advice